Final dates
Final presentation and related practicalities
Final presentation with external sensor is on the 6th of june from 09.00 – 16.00.
During final presentation each student will get 15 min each for their presentations,
and an additional 10 min for appropriate demonstration.
Deadline for the final presentation (format of your choice)
and the written paper (digital, format of your choice) is on
monday the 2nd of june at 14.00.
From Monday 2nd of june 14.00 and until thursday 5th of june at 14.00,
you will work on your exhibition.
Those who dont deliver on monday at 14.00 will not be given space to exhibit.
Exhibition and related practicalities:
Deadline
Deadline for the exhibition setup is thursday 5th of june at 14.00
Remember that access to the library is limited to their opening hours. The library closes at 15.00 on thursday the 5th of june, and we do not want to hear any complaints from the staff about students reluctant to leave on thursday afternoon.
Guarding schedule
One student will get the responsability for setting up a guarding schedule.
Everyone will have to set aside some time during week 24 to guard and protect everyones prototypes and exhibition. ( At least its a more pleasant space to pass time in, than for any other space interactiondesign have exhibited yet)
Practicalities
Everyone have to use brown paper on their table/-s.
Tables for the exhibition will come from U1. Do carry them with care!
Keep in mind…
That the exhibition can be viewed from both the outside/corridor and the inside.
So the outside should demonstrate: concept/teaser/shelf demonstrability/eye candy etc
The inside should focus on indepth infornation/testing/process/research etc
And overall: make the exhibition accessible, consider how to communicate the concept experiences, etc.
The exhibition is being graded!
RP design brief collaboration
You will have to be present at your RP groups presentation thursday 5th of june, sometime between 09.00 – 12.00. Ideally we would recommend that you all be present at all their presentations.
The paper
Deadline for the draft for the paper is 26th of may.
Deadline for the final deliver of the paper is monday the 2nd of june at 14.00.
Lats day of the term
The exhibition will be taken down by the whole class between 10.00 – 12.00 friday the 13th.
This includes carrying the tables back to U1 and cleanup of U1.
Final end of term with coffe and cakes and a general roundup’ from aprox 12.00!
Some further references
For those working with ideas around social and personal RFID:
Creole technologies and global histories: rethinking how things travel in space and time
Human traces in domestic spaces
What Your Phone Knows About You
Making bridges talk (a practical approach to using a simple social network platform like Twitter to let things talk)
For those working with space, neighbourhoods, publics:
Major project: Iteration two
The second two-week iteration involves using workshops as an idea-generation tool, and creating a plan for a first round of electronics prototyping.
Some references from Monday’s discussion
Two general links for RFID projects (a very broad range):
51 futuristic uses for RFID
33 ways RFID has invaded your life
For Alice
Case of RFID used as a universal payment (within a closed system)
Also look at U-City
For Kyrre
Smart touch catering service for elderly
Lots of accessible NFC applications
For Knut
Some research on the body as interface
Tangible Interactions Design, space and place
For Fan Fan
Previous project on visualisation and ‘decoration’ with radio waves
Tic tac textiles: ideas for interaction in interior spaces
For Natacha:
Manual of signage design
Giulia’s project on locating everyday objects
Loc8tor
For Marianne
The age of point at things
RFID and the social life of objects
The social life of objects
The RFID Ecosystem project
For Bo
Treat your sick doll with RFID
Little Tikes RFID kitchen
For playful RFID
Hyperscan
Probably the first use of RFID in toys (the Star Wars Commtech range)
The coming age of magic
For transactions and infrastructure in public space
Touch and travel (interesting because the infrastructure is rolled out using simple (and probably cheap) interfaces that are glass and RFID tags. More here and here.
Aneace’s blog, he’s an expert in transactions
Touchable services task
Projects
Here is our presentation of projects. This covers tangible products, accessible products, ambient devices, tangible games, new embodied interfaces, mobile interfaces and games, social interfaces, modular products and toys, media art projects, spatial annotation, flash mobs and internet-based collective action, internet-based communities for craft, ubiquitous cities, environmental sensing, tracking projects and early RFID projects.
See also Christer’s links pulled from the second half of the lecture.
Major project: Iteration one
The major project started this week. Here is the introduction to the project, as well as the specific tasks for the first iteration.